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Yep im a tough critic, deal with it. so a 10 from me actually means something.
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Exp. Points: 380 / 400
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Voting Pow.: 4.78 votes
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Flash Reviews: 112
Music Reviews: 3
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112 Reviews | 11 w/ Responses
The "wheel catcher" is cute and new, for me anyway however this game is sluggish and there are far too many "special fruits" also one REALLY annoying thing when fruits land the wheel stops turning for a split second, this is very frustrating when you are trying to maneuver to catch another fruit.
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"im writing this while the game plays itself"
i have 10 or so choppers and 10 or so tanks camping their spawn zone its lvl 17 and i have not touched the keys since lvl 10. this game needs more units and needs to be a way bigger challenge. I have played many games like this, this cant stand up to most of those despite its decent graphics.
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on the 3rd puzzle it will stop beeping on the dots and you cant finish the puzzle and you cant leave. when it did this to me the 1st time i re-started the game and worked my way to that point again, it did the same thing to me the 2nd time. This makes the game unplayable past this point.
Author's Response:
Its not bugged, a lot of people keep missing a dot, then thinking because they've done the others they dont have to do them in order from that point again...
i.e if you miss 6 then go back to it, you still have to to do 7,8,9,10 as they ALL HAVE to be done in order!!
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there is really only 1 song that can be made here, its practically a movie rather than a flash. the sounds are good and the pics are nice but this needs far more
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this is so simple it does not need a public test, all you do is hold right. If this is to become something more show it when its finished.
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when you have 3 gems in a row that are the same you have no choice on which 2 of the 3 will combine, the wrong ones combining ruined my strategy a number of times
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"damm hoping this was not going to happen"
i got to lvl 25 before i became bored with it. I loved ragdoll cannon 1. But when i played 1.5 i discovered something that i hoped would not happen with 2, but it did :( . That something is lvl design. 2 might be better looking but this game is not about looks its about the puzzles, and of all the ragdoll games 1 is the greatest in that dept.
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"as good as the original but has many bugs"
if i jump on a rock, sometimes i clip and fall through the bottom of the screen, if one of my guys dies by falling through the bottom of the screen the lvl does not end and i have to manually restart it. And when i make a jump safely i sometimes clip and fail the jump. Its also WAY too slow, especially on ladders.
If these bugs are fixed this will go from a 6 to a solid 9 (i rarely hand out 10's I save them for games that really blow my mind)
Author's Response:
:( I really wish I knew what the hell was doing that,
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You 2 have been really cranking out the games lately. At when i play them i can feel it, they all feel rushed and incomplete. You 2 have a lot of talent, slow the pace and produce something big that will last.
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this has a good core but needs work. First this game was obviously written by a non English speaking person, get decent translations Quote: "shoot him so i could get the package". so "shoot him" i did but no matter where i shot him after he got the package (after i had translated all the "engrish") the alarm was raised, after a dozen or so attempts i ran out of places to waste him and gave up. The briefings need more detail, otherwise a good core, with some work this game is solid 9 (10's are rare for me a game has to truly blow me away to earn a 10)
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